
Page 30 - 6. Memories
Pearl 2008 Manual - 16th July 2007
on the new playback on the new page.
The roller has 10 segments. There are 3 buttons next to the roller
allowing 3 pages of roller.
6.6 Labelling the roller & naming memories
The idea of the roller is that it gives you a handy location for writing the
name of each memory you’ve saved. Stick a strip of tape across the
roller and every time you save a memory, write a brief description of it
on the roller segment above. You will then have a handy quick
reference to what is in each memory.
In addition to the simple but effective technique of writing the memory
name on the roller, if you’re using a VDU screen the Pearl allows you to
enter a legend for each memory and also for each page.
The legend for each memory is shown at the bottom of the VDU screen,
so you can see at a glance what is stored in each fader.
Labelling a memory
Press D [Set Legend].
Press the Swop button of the playback you want to label.
Enter the label using the external QWERTY keyboard. The VDU
screen shows you what you are typing.
Press Enter to save the label.
You can label another memory by pressing another Swop button,
or finish by pressing Exit.
You can also label the playback pages, palette pages and palette entries
using the other softkeys.
Note: If you don’t have a QWERTY keyboard connected, you can enter
letters using the Swop and Flash buttons on Preset Faders 1-26.
The Swop buttons enter capitals and the Flash buttons enter
lower case letters.
If you don’t have a VDU screen, there is no point entering
memory legends as you need the VDU screen to see them. You
can, however, make use of Palette names on the LCD display.
6.7 Copying a memory
Copying a memory is very fast and simple.
Copying a memory
Hold down the Flash button of the memory you want to copy.
Press the Swop button of the playback you want to store it in
You can change the Roller page while you are holding down the
Flash button, if you want to copy a memory to a different page.
The new memory will be a linked copy of the old one. If you change a
memory which is linked, all the other memories linked to it will change
too.
You can create a completely separate copy of the memory using the
“Photocopy” function. Just press the Photocopy button (one of the blue
command buttons) before you start the copy.
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